Tutorial - page 4
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Build your own sequencer shockwave with sequenceXtra and sequenceXtra behaviors.


Graphical Arrange Window

With the sequenceXtra behaviors it´s easy to build a graphical interface to your sequencer. Just drop some behaviors and youre done. The main behavior in this step is the "Arrange Edit" behavior. All the others refers and "talks" to this one.

  1. First select "5 Graphical Editors" under SequenceXtra in the Library palette
  2. Attach the behavior "Arrange Edit" to sprite 45 (the arrange background).
    Set the properties like the image on the right.
  3. Drop the behavior "Bar Numbers" on sprite 46 (the bar number sprite)
    set Group ID to 1
  4. Use the behavior "Position Pointer (Graphical)" for sprite 47 (it´s just a line with a marker on top)
    set Allow Dragging to FALSE
    set Group ID to 1
    set the cursors to arrows
  5. Attach the behavior "Set Locators (Graphical)" to sprite 48 & 49
    Sprite 48 is #Left and should default on bar 1
    Sprite 49 is #Right and should default on bar 5
  6. Use the behavior "Zoom Button" for sprite 50 & 51
    Sprite 50 is for zooming #In and 51 for #Out
    TargetSprite is 45
  7. Attach behavior "Scroll Button" to sprite 52 & 53
    Sprite 52´s direction is #Left and 53´s #Right
    TargetSprite is still 45
  8. Drop the behavior "Set Tool" on sprites 54 - 57
    Set the properties like this:

    SpriteNum Select Tool AutoSelect
    54 #Arrow True
    55 #Pen False
    56 #Eraser False
    57 #Scissors False
  9. To make these sprites (54 - 57) react visibly you must add the behavior "Button Group" from Library Category "6 Additionals".
    Set Group ID to 3.


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